true. 51K subscribers in the starsector community. json is a required file that informs the game engine how to set up and use a mod. For Users: LunaSettings. Fighter Wing induced effect, Weapon induced effect and hullmod onInstall / onRemove implementations. Just a short video on modifying the vmparams and settings files for Starsector "altMouseMoveToMassTransfer": "playerMaxLevel": "maxShipsInFleet": "maxBattleS. New. Im pretty sure it doesn't cost SP at all. riesenarethebest • meatbag • 10 mo. Memory Leaks are like Car Oil. Uploaded: 12 Dec 2018 . « Reply #1 on: January 07, 2022, 06:08:58 AM ». To run the Linux version, unzip the file, cd starsector, and then run . Ever since I installed 0. search for "fleetpoints". Watch your sector twitter alerts in bottom left of UI. In general, transient mods are ones that do not affect savefiles and so you can safely remove it and nothing will happen. This will create a text file. -Dcom. There is 50% chance your patrols will use them too when generated. I made sure to copy the mods but didn't even think for whatever reason to save the saves. at the launch menu, enable the mods. log file is a text document generated by Starsector while it is running. 2. It should be safe to add to a vanilla run, however always check mod compatibility and forums etc. There will always be a purple gravity well for the Alpha site on the hyperspace map. Or just do bounty missions with doom ships in their fleet. Same for any cryosleeper, even if i shall strap so many hyperdrives on it that it end-up looking like one of those Kerbal abominations. Congrats, now when you save on one computer it'll automatically sync to the other computer. . Discuss modding Starsector here. Here's a thread pertaining to that matter and its importance. The Create Save Game Object node will automatically change its output pin type to match the type you specify with the Save. The file is of utmost importance when tracking down the root cause of a crash, as it. 95. Assuming you are using Windows (and I've never personally done this): 1. I've read multiple guides and suggestions before asking here about what to look for like Class 4-5, have a shunt or sleeper etc. This is 95% because of hyperspace storms. json file that you can find in Adjusted Sector\data\config. 60 votes, 18 comments. It tends to happen if you have a lot of save files, so try deleting the older files. a small guide to Editing items in savegames. Akin to a Cryosleeper or a Coronal Hypershunt, it is located in a fixed location somewhere in the system. This is my Mk 1 for a Manticore loadout. 34. I also changed the player level cap to 40 so all the skills are tecnically available, but by the time you hit around level 30, the xp per level gets so high you kinda forget there are 10 more levels. xml . •. VIC 1. Afaik, it should be somewhere on your character lvl-up screen. Or add Tera forming mod, it allow you to make terran world in any location in any type planet in the system. Removed skills changes. java is a text file with Java code that a programmer edits. How to get blueprints by raidingHi. Logged. 9a. There are two methods to do this. If there's something good, that's where you'll find it. 9. json" in Notepad/Wordpad. e. I haven't done it myself yet, but those files are included in a . After you boot the application for the first time, you will need to direct it to your Starsector installation directory. Editing the save file directly is highly discouraged. 0 (Compatibility update with Starsector 0. starfarer. 0x versions-- Fixed a possible crash when blacksite fleets couldn't find a random market Version 0. ). . Mainly new it. Quote from: Sy on February 29, 2016, 12:08:17 PM. hit Ctrl+F to open up the search function. any way to get it back? . Locations of stars in the core aren't random, they are always in the same place. And open it again. Leave”. Or just get industrial evolution mod that lets you build com relays on planet, so you only need 2. Two out of 5 planets in the system have decivilized subpopulations, so its. Weapons: - Vodyanoy Plasma. You can also go into the starsector mod folder for whichever faction you want, find the ship list Excel spreadsheet located in there, and find the ship ID (should be listed under column B. edit the base value to whatever you want. Also just remember make some weird stuff up in starsector like it's orbiting too fast since gravity or something like that. csv while the less commonly edited information is in the . yeah, you can do it from the planet menu i believe, the faction name is in the manage colony tab or something if i remember right together with the planet name, click the faction name to bring up the same menu as when creating the faction. Friendly-Hamster983. breakinplates. Start a new game and choose the quick start option with the "dev" label so you get in fast. And I believe Starsector uses a rolling log file setup, so log files at about 50MB should be expected - that's not a log for one run of the game, necessarily. 0. 1071153 [Thread-13] INFO com. ago. instead of manually adding save files yourself, i recommend using the Console Commands mod (and LazyLib, which is required for that to work). I've got 5 corrupted nanoforges on this save and hadn't found a pristine yet. When learning, you should absolutely use quick saves, and even play on easy if you'd like. But that save looked identical to my main save. 7. Created a new save with my own colonized planet, I can change the radius of uncolonized planet in the same system but not my own. Vanilla infinite ammo missles suck, and some limited ammo missles are extremely feast-or-famine, which I don't super love. No. starfarer. It doesn’t consume it. Free with ads. I can only “1. Step 3. It also useful for exploration because in future missions you sometimes get clues like, "Find the criminal in a red star system, near a rock planet". But once you know what you are doing, the tension of Ironmode calls. PLEASE START A NEW SAVE TO SEE ALL THE NEW FEATURES OF EACH MAJOR UPDATE. Try to pick a target near an asteroid field/nebula/magnetic field to make stealth easier. Just doing a casual TT playthrough as my first run in years. Features: Mod installation from archives and existing mod folders. To edit the actual effects of the skills, once you unzip it you'll need to build the Java project any time you make a change; it won't be as simple as changing the JSON settings included for easy customization but it isn't terrible difficult either. We cover the early, mid, and late game fleets using the knowledge that we've built up so far. There's an example command to spawn planets here, and campaign entities here. Oh, and strip option does not always work so I would turn it off and force strip with T button so it becomes muscle memory for you. Put it in the new computer. What I'd try to do is: Open campaign. Open the saves folder. This also includes the ability to install multiple mods at once. 95. While the commands themselves aren't case sensitive, arguments are. ship file and a ship_data. This guide is an intro to colonization. 95a with new ships. 0. No more scrolling around, squinting at the small grey text on the dark background and muttering ABCs under your breath, no more! Why this isn't in the base game is something I'll never understand. Terraforming and Station Construction is the mod you’re looking for. If that doesn't work, type in "help" or "help conditions". . 0:00 - Intro0:35 - Planet Scouting Criteri. The more commonly balance tweaked information is in the ship_data. yes, you can find them in research stations. Modded missles that are either: infinite but more useful, or: limited but with clear, easily accessible strong points feel much better. Bit of a backwards way, but a way nonetheless. Dryadzz. I’m sure the auto save kidder would be happy to have their code used so it might not even take much effort. Mods that add new weapons and the likes yes. Little bit of commerse rading to start out and a few hours in I pick up a Scarab class Heavy Frigate affectionately known as TTS Geb. 12+ OF PAGSM). ago. now its all gone. Valheim. Yes this one. ""some distance away from the center"-location" last time i spent about 10-15 minutes save scumming to save the 1000 supplies i was gonna burn trying to find out where it was and after i started getting depressed from realizing im wasting my life on such a. packages list you would have something kind of like (starsectorWrapper { dataHome = "$ {homeDirectory}/. 96a is now out!. "altMouseMoveToMassTransfer" - when set to true, holding the ALT key and swiping over items will auto. You take the role of a space captai. If you’re placing this in home-manager you should have access to your home directory so in your home. The starsector. Other than allocating more RAM, it's a good pratice to stop every few hours, save, exit Starsector. Custom star systems now correctly set their system type depending on the number and location of stars. It adds the ability to build Astropolis stations around planets, in addition to a bunch of other neat features, and a config that lets you toggle everything. MtnMaiden. Safe to add mid-save too. I've also heard legends of Neutrino Detectors, but I've never heard of anyone actually using them. These can be done without needing anything but enough fuel and supplies to reach the objective and find it. So I am switching mine to -Xms8192 and -Xmx8192 to see if I can work. 95a). hullmods. paths. Raiding 1x at 10 strength means you loose 9x1->9 marines. This mod adds a search box to the planet list. c:usersusernameAppdataLocalLowFailbetter GamesSunless SeaSaves (note that Appdata is hidden, just type it into the location bar). 95a] Nexerelin v0. Have both computers sync from the same Google Drive account. It should be displaying a splash screen if newly installed. I usually run spacer starts by going to bars and picking up delivery contracts. ago. So you can try to go to the indicated lines in the save file and manually modify/delete stuff that is causing problems (you can ignore all the output except for the xstream debug information). Search for "maxShipsInFleet":30 and change the value from 30 to whatever. EDIT: This is just getting weirder now. it's a common issue due to a poor ram managing, especially if you're playing modded, it'll start to lag and saving will be pretty long, just exit and launch the game again and everything should be fine (sadly you can't add more than 8gb ram) Jollyfalcon • 2 yr. After a week of Starquest induced burnout, I have returned to give you what will likely be the last two ships I add to this cursed abomination, for now anyway. From the IntelliJ splash screen, choose "Open" and then select the folder you just extracted, containing the template. Or add Tera forming mod, it allow you to make terran world in any location in any type planet in the system. Unfortunately the only way to save on fuel costs is to have less ships. aCobOfCornWithStyle • 8 mo. _. I get one within a half-dozen research stations usually as you have a chance to roll one from the station, and then from the 2 or 3 times you can salvage the debris fields. So it really depends on the type of mod and most mod authors will list. 3. By the end of this tutorial, you will have a mod with a custom ship, weapon, faction, star system, and associated other creations, as well as a passing. This new release should be save-compatible. Forum Link. When fully released, it will contain a significant number of handmade quests. It will let you edit basically anything. csv and in addition corresponding entries in the wing data. If you run out of supplies your ships will slowly eat through thier CR until they hit 0%, where they will then have random 'accidents' happen that cause the loss of crew and sometimes entire ships. Fully customize your ship's shape and floor plan, choosing where to place individual modules including. My working theory is that Omega (whatever it is) is responsible for the Collapse. ago. 0 (Not save-compatible with v4. Finish: Run starsector. xml. 5s - Fixed a crash when hitting ESC on certain parts of the mothership. It was recommended in the other forum not to bother exceeding 8Gb of RAM. 0. Seriously, the historian is the ultimate bro. There is a cheesy solution for heavily defended worlds too. costs and shields over armor. An Ingame UI Solution for Mod Configurations. save. 31. Copy the mod folder to the “mods” folder in the Starsector game directory. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. Idiot, great ship at a discount! 25. It's saved in your registry somewhere, I don't remember the exact location. Press Ctrl + F on your keyboard and type in l="last name". Mods that add in a solar system with a new faction maybe depends on the mod. Star Valor is supposed to get workshop support at some point in the. A lot of things have changed, that effect colonies in starsector 0. This (along with many other settings) can be changed by running the Settings command. e. A . 7. V0. save. A mature colony typically has around 300K+ income and ~60K upkeep. Can it be used with an existing save? I can't see a reason why anyone would have a problem adding or removing this mod midplay. json file to improve your game experience. TallGiraffe117 • 2 yr. ship file. Christmas tree n How to use Redbull's Ship editor. The amount of supplies you save from hyperspace travel is tremendous, far more than efficiency overhaul. Use the Starsector wiki and find which core world has the item you are looking for. 대표적인 방법은 console command와 save transfer 모드. When you've added the ones you want, enable them from the little "mods" link at the bottom of the launcher. dodpl1 exotic ship enjoyer •. Pristine nano-forges can also be found in research and mining stations. In the Starsector install folder there's a file named vmparams. I gave the historian 20k cash, then 50k cash, then she told me the location of a. m. Combat Chatter Mod. You should know your system. Following fields define the number of stuff you will. 1 comment. Lybederium • 2 yr. You take the role of a space captain seeking fortune and glory however you choose. csv entry contain all of the information directly about a ship. I didn't attempt to play starsector with the latest gpu update (and I've already rolled back), however the update released on 1/23 broke a ton of games. You may even be able to get your data home with the xdg module in home-manager. Go to Starsectorstarsector-coredataconfigsettings. For me it is: D:SpieleStarsectorstarsector-coredataconfig. General idea is try using Doom to lure and kite one at the start of the battle, after your capital. — The map is big, lacks fog-of-war, and more! for more, read the. Blueprints List (Starsector 0. 1 release, meaning it’s focused on polish, bugfixing, and quality-of-life improvements – but more than the normal share of new features and sweeping changes have found their way into this one, as well! Skill system changed for more flexible builds with more options. How to get more stable location? Now that we can create our own stable location using fuel, I want to have all three (comm relay/nav bouy/sensor bouy) but there is a max of 2. Start off by colonizing a habitable world in the system with farmland, then a world with rare/normal metals, one with volatiles; often the one with farmland will also have organics. It was recommended in the other forum not to bother exceeding 8Gb of RAM. -Was just testing things out and didn’t want to save -Have way too many mods installed, takes over half a minute to save -Doesn’t save often enough -Saves too often, interrupts game flow. 8Ghz(4. ) index. starfarer. It. 9. - Perform additional testing with Illustrated Entities and fix any bugs found to be caused by TASC. Remove the . 1. I believe it's "survey /all" and everything is revealed. How to cheat by scummy save editing. "gas_giant", but for spawning planets you'd want. You can find variants in the Starsectorstarsector-coredatavariants directory and its subdirectories. Planet Search. Updated to be compatible with Starsector 0. Nanoelite001 • 2 yr. 2 days ago · A lot of New Jersey residents who may be eligible for a federal program that would save them $30 per month on their internet bills haven’t signed up. After raiding Kanta's Den to extract Zel at the end of the Gates's quest, I decided to wait for Kanta's fleets to show up instead of using the Magec Gate as the quest asked. So I am switching mine to -Xms8192 and -Xmx8192 to see if I. Right click and edit with notepad or word pad (“edit” or “open with. ago. so i got the new 0. Continue browsing in r/starsector. Hopefully this helps someone. Dev mode can be activated by editing settings. My modded game of Starsector keeps popping up and saying memory leak detected. Starsector version 0. A . If you are referring to Penelope's Star, Duzahk or Tia-Tax'et as "bad", well, they are supposed to be bad. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Sometimes there are additional objects that surround a planet, like those magnetic. Note that it is not save-compatible if you are updating to this version! Please let me know if there are any bugs/issues/anomalies with this mod; I. Oh, and I added the mod that exposes the variables for the skills that. It used to be called Starfarer. 2Ghz auto-boost under load, MSI board feature) Samsung 860 Evo ssdAn entry in wing_data. Update: v0. 96a: - Support for Unknown Skies planet type change projects. ago. This patch is save-game compatible with 1. Tackywheat1 • Shields are for the weak • 4 yr. json and change the setting "altMouseMoveToMassTransfer" to true. The longer the game runs, the more memory ends up being built up. - look for "maxLogisticsHullmods":2, - change to whatever value you want. Better Colonies is a mod for those who enjoy a better lightweight colony experience. 20. 43. json" in the base folder of each mod i. I knew I couldn't pay taxes, nor did I care to. Unlike the automated ship construction event that can pop up in research stations (and possibly other. Police said Warner, a mother of five, had last been seen by a family friend on the evening of April 24 and then by her. Go to starsector r/starsector. This mod contains a complete faction including new 10 flyable ships, 15 new fighter wings, 5 new. There are also new setting. Turns out the game does not provide enough DP to ever use the Paragon or Astral and still have enough left for a capable force. 95. If you feel like things are unrecoverable, but don't want to start a new game, check out the Console Commands mod. Open the game, press the Steam button, then select Controller Settings, current layout, tab over to community layouts, and select Tai's Comprehensive Steamdeck Layout . check how many supplies you have (i find supplies to be easiest to find the right area you want and its right there on the main view as you play) and go to your save games directory, its smack dabb in the install location! (for me, "D:\Starsector\saves")BEFOR YOU CONTINUE PAUSE THE GAME!!! if you like me have a large fleet or your in hyperspace. Best. "gas_giant", but for spawning planets you'd want. 4X game features in Starsector. data in the saves/common/config folder and set "enableAutosaves" to true (this file will only exist after you have launched the game with Autosave enabled at least once). Step 2: Only actually move the folders towards the actual install location if the user told it to do so in the launcher. 2D RPG/Trade/Fleet Combat Game. ago. Annual_Cod_5896 • 1 yr. Cargo Pods disappear before even a single day passes despite being stabilized. 20. Once the Starsector installation directory is set, you are now free to use the. xml - open this folder with notepad. lazylib - general methods that help with non-API data types. Re: Failed calling method when loading save game. Remnant Nexus and other stations are technically fleets, these require somewhat different and more code to spawn. To install Starsector mods, follow these steps: Download the mod file from a trusted website, such as the Starsector forum or Nexus Mods. 1. But I could commit tax fraud, and in the process, save money. I just like starsector being a challenge. Reloaded that same save, and it's not in the list of starsystems in-game. videogame_asset My games. For me, one of the big differences is that Starsector has a huge modding community with some fully featured overhauls. The hullmod is available and unlocked from the start. It is formatted as a comma delimited CSV file. These describe the. Since your computer only has 6 gigs total, that will obviously not be possible for you. 8. ship file and a ship_data. The Ziggurat is a unique phase capital ship encountered at the Alpha Site as part of the Project Ziggurat quest, where it is an extremely dangerous enemy. I use this when I found a new sector - I'll save my game, survey everything, check for good systems to settle near. For users it adds ingame mod configs, a mod version checker and a debug panel. Removed soft fleet size limit. For example: Code. For those that prefers a more civilized way of late-game colony management. If the original save was in version 0. Copy the files over. Then 'Hk_prokect'. 1+ fixes: did a patchwork fix on the patchwork AIRetrofit for patchwork reasons. Reasonable-Hyena-704. impl. Go to starsector r/starsector. TV-Y7. Display Event Info - Adds more location info to some vanilla quests. For a full list of supported commands enter 'help' in the console. csv entry contain all of the information directly about a ship. Starsector version 0. Press Ctrl + F on your keyboard and type in l="last name". Starsector is not exactly a game about risk-aversion, especially early. 9 hours ago · Lehigh Valley Zoo is now hosting a fundraiser to support construction of the new habitat. Dayyyyym, thanks for this. That way I can just click autofit later for when I get a weapon or fighter. 8 saving takes reaaaaly long. You'll lose whatever progress you made between saves, but it's better than losing everything. when you first launch the game, before clicking launch, click the mods button at the bottom of the launcher and check em off. The abyss is a finite dungeon of connected systems, coming with new types of loot and new hostile encounters. save compatible with 0. bat" and enter. Ok, go to the main starsector folder and open vmparams with notepad , them (depends on what amount of ram you currently have in your machine) edit the -Xms and -Xmx to for example -Xms4096m for 4 g of ram, you coud add more or less but try not to go beyond 10g, Java can go crazy. Starsector is a single-player sandbox style space role-playing game with strategic elements. I have located them inside the save file but can't find anything that specifically states where they're located. 5 GB of memory for the JRE Heap. ship file and a ship_data. 11, 1. The SetMarketOwner <market_or_location_name> <faction> command can be used to give a market to another faction (including one not. !!!A variant file is a special file that determines the loadout of the ships you see inside the game. Yes. - Automatically log the location of Coronal Hypershunts - Add version checker changelog support. The first method is looking through the hull csv files manually, but that is. Three types of objective exist: the comm relay, nav buoy and sensor array. Or just get industrial evolution mod that lets you build com relays on planet, so you only need 2. . Be sure that it's saving over the original file -- you may have to toggle. I get. Linux. I just need to know where these so called Backups are so I can hopefully play my game again.